Tuesday, January 28, 2014

Interactive Storytelling: 10 points


Interactive Storytelling:

     Many people have seen the film AVATAR which was released in theaters in 2008. But imagine if you were able to interact with the Na'vi people? 

      Like many other websites, this film deserves a spotlight in media and have its own website where users can login and create an account. When creating their account, you have the choice between being a female or male and where you want to live on Pandora, as well as adding other Avatar, such as if they have a friend with an account. After the user creates their account, the user is imported in the beds that were used to transfer humans to Pandora. When arriving to Pandora, the user has the opinion of either editing their avatar by picking what weapons they want in order to hunt and attack or adopting a Mountain Banshee (ikran in Na’vi), which can help the user fly to different parts throughout Pandora. When adopting their “ikran,” the player is able to run and try to jump in their back and connect their hair to the tail in order to “seal the commitment” of their pet. As the game continues the user’s Avatar is able to upgrade levels and ranks in which they are able to construct their own home and status in the Na’vi population.

     Throughout the game, the gamer is faced with obstacles in order to save Pandora. These obstacles may include, humans shooting in the forest, attacking tanks and planes with the weapons that the player may have. The player is able to “buy” weapons throughout the game by collecting seeds from the Great Tree and returning them which are then converted to “points.” For life, there should be three main lives that can be taken away if the player does in a battle between the humans or any creatures in which they are faced with.

     This game should be never ending in order to give the player a chance to interact and have the opportunity to continue to play and add fellow Avatars.

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